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Seeddance 2.02D Fighting Game Sequence Prompt
视频
0 53

2D Fighting Game Sequence Prompt

C

作者

C Dance AI

提示词

VIDEO · 1

# ═══════════════════════════════════════════════ # PROJECT: 2D Fighting Game Sequence # SPECS: Playstation 4 / 30FPS / Budget 500M JPY # ═══════════════════════════════════════════════ visual_config: style: > 2D anime-style fighting video game screenshot, cel-shaded, bold outlines, dark metallic stone architecture palette, manga-style dynamic lines, arcade game aesthetic character_settings: player: "left character in @Image1" opponent: "right character in @Image1" timeline: cut_01: shot: side view full shot prompt: > stylized 2D fighting video game interface, health bars and timer HUD overlay, hit counter UI incrementing, armored knight launches crouching uppercut lifting opponent airborne, blue energy sphere charges in hand then rapid golden shots pin opponent midair, dynamic action lines radiating outward, special meter gauge filling up, neon-lit urban rooftop night stage background, arcade game screen composition cam: static side view, light screen shake on impacts cut_02: shot: extreme close-up, diagonal screen transition prompt: > sudden dramatic insert shot, screen splits with diagonal wipe transition, knight's face in extreme close-up filling frame, golden eyes with subtle glow, bold confident grin, ink-style shadows across one side of face, purple-gold energy aura behind head, abstract crimson dynamic lines in background, game UI text indicating special activation cam: instant snap zoom, tilted angle cut_03: shot: behind knight, over-the-shoulder prompt: > knight standing arms spread wide seen from behind, surging golden energy aura erupting around his body, twice-height pillar of golden light rising behind him, expanding ring of purple-gold energy particles, opponent suspended midair stunned from combo, background distorts with heat-shimmer effect, glowing particles orbit the knight, strong backlight creating dramatic silhouette, video game special move activation sequence cam: slow dolly in, low angle cut_04: shot: rapid multi-angle montage prompt: > knight grabs opponent and hoists overhead into backbreaker hold, leaps high surrounded by concentric golden energy rings, plummets down with massive gold-orange-red ground impact explosion, cascading shockwave detonations layering gold to white repeatedly, full-screen white flash transition, large stylized game UI "K.O." text appears with glass-particle burst effect, hit counter displays high number, opponent life gauge reaches zero, video game finishing sequence animation cam: rapid angle changes, final moment in slow motion cut_05: shot: low angle tilt-up → medium shot prompt: >

提示词结构分析

这条 视频 提示词约 2884 个字符,由 69 个描述段组成。它围绕“2D Fighting Game Sequence Prompt”组织画面,并明确覆盖了运镜、光线、动作、视觉风格、场景。

已包含的控制维度

运镜光线动作视觉风格场景

如何改成你的版本

  1. 先替换“2D Fighting Game Sequence Prompt”中的主体或场景,同时保留原有动作逻辑。
  2. 保留运镜描述,只调整速度、方向或景别,避免一次改变太多变量。
  3. 根据成片目标补充声音,并删除不会改变画面的形容词。

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看得见生成效果的 Seedance 2.0 提示词案例

每个案例都同时提供完整提示词和可播放视频,方便在生成前判断运镜、节奏、光线、主体一致性与视觉风格。

从提示词灵感到 AI 视频的一体化流程

选择提示词后可继续修改场景,按需上传参考图,并在右侧生成器中设置比例、分辨率、时长与音频。

如何写出更好的 Seedance 视频提示词

依次说明主体、动作、环境、镜头运动、景别、光线、视觉风格和时间节奏,保留真正会改变画面的具体信息。