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Seeddance 2.0Olympic Hammer Throw Broadcast Simulation
视频
0 53

Olympic Hammer Throw Broadcast Simulation

C

By

C Dance AI

Prompt

VIDEO · 1

[BROADCAST SETUP] Live TV sports broadcast signal, 1080i HD resolution, 50fps. Shot on professional ENG stadium cameras. Standard TV color balance with natural daylight. No color grading, no cinematic filters, no artificial post-processing. Real-world stadium acoustics and ambient light. Audio Style: Immersive spatial sound design. Loud stadium atmosphere, crowd roar, metallic clink of the hammer chain, stadium announcer muffled in the background, wind noise on the microphone. [TIMELINE SECOND BY SECOND] 0-4s: [Medium-wide broadcast shot] Swedish male athlete with long blonde hair and beard (viking-like) spinning rapidly in the hammer throw circle. Authentic Olympic uniform. Real-life physics and momentum. 4-7s: [Broadcast tracking shot] The athlete releases the giant hammer. The camera pans fast to follow the arc of the heavy metal ball flying through the air against the stadium sky. Realistic high-speed physics. 7-12s: [Wide stadium view] The hammer heads towards the lower stands at high speed. A grandmotherly woman in the front row reaches out and catches the giant hammer firmly with both hands. No slow motion, real-time broadcast speed. 12-15s: [Reaction shot] The surrounding crowd jumps up and applauds. The woman holds the hammer, looking at the camera. Authentic live TV cut to the crowd's genuine reaction. [QUALITY BOOSTERS] Photorealistic live footage, 1:1 sports broadcast physics, authentic Olympic stadium environment, sharp details on clothing and skin, natural motion blur from high-speed movement, stable facial features throughout the clip.

Prompt structure analysis

This 视频 prompt uses about 1581 characters across 21 descriptive segments. It builds the shot around “Olympic Hammer Throw Broadcast Simulation” and explicitly controls camera, lighting, action, visual style, audio, setting.

Control dimensions detected

CameraLightingActionVisual styleAudioSetting

How to adapt it

  1. Replace the main subject or setting in “Olympic Hammer Throw Broadcast Simulation” while preserving the original action logic.
  2. Keep the camera instruction and change only its speed, direction, or framing.
  3. Generate a baseline, then change one variable at a time to compare motion, consistency, and pacing.

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Seedance 2.0 prompt examples that show the result

Each example pairs reusable prompt text with a playable video, so you can judge camera motion, pacing, lighting, subject consistency, and visual style before generating.

From prompt idea to AI video in one workflow

Choose a prompt, refine the scene, add a reference image when needed, then set aspect ratio, resolution, duration, and audio in the side generator.

How to write a stronger Seedance video prompt

Describe the subject, action, setting, camera movement, framing, lighting, visual style, and timing. Keep instructions concrete and remove details that do not change the shot.